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Found 74 results

  1. People for the Ethical Treatment of Animals (PETA), an international animal rights group, recently launched its ‘Goblin Lives Matter’ campaign, an activist movement opposing the indiscriminate killing of goblins. The campaign is a response to increased animosity towards the species over the past few months. PETA advocates a controversial ‘no kill’ policy forbidding the harming of any sentient life regardless of reason. The same principle, it argues, should apply to goblins as well. On the other hand, many hold that killing goblins is justified due to their harmful relationship with humans. Goblins have a reputation for raiding human settlements, burning them to the ground and capturing the women for use as sex slaves. While well-populated areas are unaffected, many rural communities remain at risk. As a result, many local governments contract hunters in an effort to curb the goblin population. The most famous of these hunters, an enigma simply known as ‘Goblin Slayer’, has even inspired a fantasy light novel series. Despite evidence that goblins are a direct threat to humanity, PETA remains adamant in its goal to protect all nonhuman creatures. “A life is a life, no matter who it belongs to,” a PETA spokesperson writes in a Facebook post. “Like humans, goblins are emotional creatures. They have families and care for them. Every year, thousands of goblin children are orphaned or murdered! #goblinlivesmatter”. PETA is currently organizing a missionary trip into goblin territories to provide relief aid and conduct peace efforts. The operation hopes to establish a friendly liaison between the human and goblin races. Despite numerous warnings from authorities, PETA is confident that the expedition will go smoothly. SOURCE
  2. Fans of animated Japanese adult entertainment have suffered another blow last month, with just days after Tumblr announced and implemented a system to ban all adult content site-wide, one of the most popular western hentai websites, HentaiHaven, has been shut down. The site’s sudden disappearance has left many fans shocked and dismayed. “What the f**k am I supposed to do on Christmas now? Visit my family?” commented one user, BlackerBible, on Twitter. Although the actual reason behind the sites abrupt closure is still ambiguous, sources close to Anime Maru have indicated the possible involvement of the Russian government. A leaked cable from the desk of Alexander Bortnikov, current director of the Federal Security Service, implicates the use of internal resources to have HentaiHaven removed from the internet, and to help reduce the impact that animated pornography (“большой жир аниме грудь“) was having on the Russian populous nationally. Russia has yet to release any official statements on the matter, though the attack is a possible response to the surprise revelation from Pornhub earlier this month that Russia is one of the worlds largest consumers of hentai. “Its typical Russian geopolitical posturing” stated Hugo Voloshyn, professor of Eastern Media & Political Globalization at Yale University. “They start off fairly coy and tsundere, happy to brush things aside or simply ignore problems until they go away, but when push comes to shove, they have no hesitation to go full yandere, especially if they feel the situation gets out of control and could potentially leave them embarrassed, which I believe is what has happened here.” The actual facts surrounding HentaiHaven’s shutdown may never be revealed. But the growing prevalence of censorship or removal of adult content on a growing number of platforms has left observers worried that 2019 may become the year of the “Waifupocolypse”, with additional rumors suggesting its only a matter of time before Kissanime.ru is next on the firing line. SOURCE
  3. Spider-Man developer Insomniac Games' eye-searing (and extremely daft) open-world adventure Sunset Overdrive is almost certainly heading to PC, going by a new listing that's appeared on the ESRB ratings board website in the US. Sunset Overdrive originally launched in 2014 as an Xbox One exclusive, and saw Insomniac trying its hand at creating an open-world city adventure of its very own - well before it tackled Manhattan in this year's Spider-Man PS4 outing. Sunset Overdrive is a far from being a traditional open-world outing though; it's a ludicrous experience, positively heaving with daft jokes, ridiculous creatures and weaponry, and relentlessly over-the-top spectacle. It helps, too, that its metropolis of Sunset City - besieged, as it is, by deranged humans-turned-monsters following a terrible mishap involving the local fizzy drinks company - is a gleefully designed playground, full of riotous colour and thrilling architectural jumble. It's perfectly realised for a game that's a little bit parkour-platformer, a little bit shooter, and it fosters a wonderful sense of fluidity thanks to its tangle of zip-lines and grind rails. All of which is to say that a PC release would be extremely welcome - and seemingly inevitable. Sunset Overdrive PC has now appeared on two separate ratings board listings - first in Korea, and most recently on the ESRB's website. Regrettably, neither outlet has hinted at a possible release date, but it very much seems that we're now talking 'when' rather than 'if'. Eurogamer's Christian Donlan is a big fan of Sunset Overdrive (if not its occasional dips into 'how do you do fellow kids?' territory), and handled reviewing duties back in 2014. "If you wanted to be uncharitable, you could voice the suspicion that a great many baseball caps were turned backwards in the echoing board room where this project was greenlit," he said, "but with the campaign done and the city freshly filled with challenges, I don't really feel like being uncharitable. Beneath the glorious tech, and once the writing relaxes a little, Sunset Overdrive's wonderfully lurid and heartfelt - a bit like playing an old 4AD album sleeve." SOURCE
  4. We’ve learned that Frontier Developments have been working on their next game. The developer, known for various titles like Elite Dangerous, Planet Coaster, and Jurassic World Evolution, is set to reveal a new game in what they’re calling their “fourth game franchise,” news confirmed in their latest investors report. More information, like hopefully a proper reveal, are set to arrive “in the coming months.” Further details aren’t confirmed, however we know the developer is targeting a release sometime in the 2020 fiscal year, meaning anytime between June 1st, 2019 through May 31st, 2020. We’ll keep you guys posted. SOURCE
  5. If there's an impending western release, you can usually count on Australia's Classification Board to leak the details prior to an official announcement. Atlus has submitted the Nintendo 3DS title Persona Q2: New Cinema Labyrinth to be rated, which, as of today, it has received a M, a typical rating for games in the Persona series. Thus, it's safe to say that a western release reveal is imminent. Persona Q2 is a sequel to 2014's Etrian Odyssey and Persona mash-up, Persona Q: Shadow of the Labyrinth. The sequel will focus on the cast from Persona 5 interacting with characters from 3 and 4, as well as the feMC protagonist from Persona 3 Portable. Koch Media is listed as the publisher on the Australian page, likely meaning that its subsidiary Deep Silver will be in charge of publishing the game in European and Australian territories. SOURCE
  6. After teasing a couple of possible designs for their upcoming Mad Box console, Slightly Mad Studios' CEO Ian Bell revealed via Twitter the design that the company has opted for. If you were following the recent flow of design concepts shared, then you will recognize it as the fourth render, the futuristic-looking rectangular shaped one that supports three orientations: horizontal, vertical and wall mounted. It also features a front touch screen that supports slide, click and tap actions while displaying what is currently being played. Ian Bell further adds that the design "might be slightly amended over time...". The company's founder later posted another tweet with a concept video teasing the console running games and other media: Do you approve of the console's design? What would you like to see changed or improved in the final look?
  7. Licensing and support lifecycles are not really the easiest topics to illustrate. Windows 7's five years of extended support will expire on January 14, 2020—exactly one year from today. After this date, security fixes will no longer be freely available for the operating system that's still widely used. As always, the end of free support does not mean the end of support entirely. Microsoft has long offered paid support options for its operating systems beyond their normal lifetime, and Windows 7 is no different. What is different is the way that paid support will be offered. For previous versions of Windows, companies had to enter into a support contract of some kind to continue to receive patches. For Windows 7, however, the extra patches will simply be an optional extra that can be added to an existing volume license subscription—no separate support contract needed—on a per-device basis. These Extended Security Updates (ESU) will be available for three years after the 2020 cut-off, with prices escalating each year. As an alternative, Microsoft is offering all three years of ESUs to customers of the new Windows Virtual Desktop (WVD) service at no extra cost. This service offers cloud-hosted virtual machines running Windows 7 plus whatever applications are needed, and those virtual machines will continue to be patched into 2023. WVD uses existing Windows Enterprise E3 licenses, and it runs on the full range of Azure virtual machines, with no additional costs incurred. This includes, for example, GPU-equipped VMs, meaning that WVD should be usable for a wide range of workloads, just as long as running them in the cloud in the first place is acceptable. Office 365 ProPlus—the name given to the continuously updated subscription version of Office—will continue to be supported on Windows 7, but only with the ESUs applied. Similar policies exist for Windows Server 2008 and Windows Server 2008 R2. These also drop out of free support in one year. For on-premises deployments, customers will be able to buy the Extended Security Updates, but workloads in Azure will receive all three years of fixes for free. SOURCE
  8. MENLO PARK, CA—Facebook has hired the fierce warrior Drax the Destroyer as its new Head of Satire Detection to help the company and users at large distinguish between satire and fake news, the social network announced at a press conference Friday. The notorious literalist will comb through viral stories rapidly spreading across Facebook and flag stories as satire or fake news using his impressive ability to properly interpret the subtle meaning of metaphors, allegory, and satire. “No satire goes over my head. My reflexes are too fast. I would catch it,” Drax said to a crowd of reporters at Facebook headquarters. “I am very excited to work with this company. Now, where is the book filled with human faces for me to start combing through with this comb that was mentioned?” When Drax’s handlers explained that Facebook is actually just a website, he nodded sagely. “Ah, a location filled with the webs of deadly spiders. Where are they, so I may kill them?” He then spotted a cobweb in the corner and lept at it savagely, crying out, “METAPHOR!” as he stabbed the “website” to death. At publishing time, Drax had flagged every news story and satire article on Facebook as fake news after taking every single one of them 100% literally. The company was said to be “very pleased” with his performance so far. SOURCE
  9. The Epic Games Store has updated its refund policy to one matching the terms of the Steam marketplace, providing for unconditional refunds of games within two weeks of purchase and less than two hours played. The news came this morning on Twitter from Sergey Galyonkin, Epic’s director of publishing strategy. For pre-ordered games, the return window is until 14 days after the game’s launch date. Both the two-week timeframe and two-hour trial period are features of Valve’s return policy, which it implemented in June 2015. Galyonkin said Epic is in the process of developing a self-service form for filing and receiving refunds. For now, players who want their money back will have to open a ticket with Epic Games support. Further down the Twitter thread in which he announced this, Galyonkin said that the Epic Games store will one day add user reviews. However, developers will have to opt-in to having reviews of their products on the storefront. “Plus we want to have a solution against review-bombing,” he added. The store, which launched in December, now supports a total of 130 countries in 30 different regions for regional pricing, Galyonkin said. The process of adding regional currencies and listing games according to local prices will take some time, according to him; for now, they are being sold in dollars. The refund change is not related to, but does follow the Better Business Bureau of Eastern North Carolina doling out an F rating for the Fortnite maker, based on scores of unanswered complaints lodged with the bureau. Most of those complaints involved unauthorized or improper charges, and poor response to customers resolving their accounts. The BBB said Epic had received 279 total complaints in 2018, 247 of which had gone unanswered. A news release noted that Epic did not respond to the BBB’s request for its side of the story here. The Epic Games Store is just two months old, but it’s swiftly spinning up as a competitor to Steam, which has dominated the PC digital market for more than a decade. Epic Games started by offering a more favorable rate to developers — 88 percent for them, as opposed to the 70 percent they get on Steam. And earlier this week, Ubisoft announced that March 15’s Tom Clancy’s The Division 2 will launch for Windows PC on UPlay and the Epic Games Store, skipping Steam entirely. SOURCE
  10. Those that have access to Nintendo Switch Online are likely familiar with the included NES titles with the subscription. Though Nintendo adds a handful of new games to the lineup each month (Zelda 2 and Blaster Master are Jan. 2019's new additions) many fans have been clamoring for Super Nintendo games to also be added. While nothing has been officially stated at this time, it seems a datamine might have let the cat out of the bag a little early, as Twitter user KapuccinoHeck has discovered a list of 22 SNES games within the data for the NES Online app, which were reportedly added in the last Switch software update. The 22 titles are as follows: Super Mario Kart Super Soccer Legend of Zelda: Link to the Past Demon's Crest Yoshi's Island Stunt Race FX Kirby's Dream Course Pop'n Twinbee Star Fox Contra 3 Kirby Super Star Super Ghouls 'n Ghosts Kirby's Dreamland 3 Super Metroid Super Mario World Pilotwings F-Zero Star Fox 2 Super Punch Out! The Legend of the Mystical Ninja Super Mario All Stars Breath of Fire 2 This list manages to differ from what the SNES Classic offers, with Final Fantasy VI, Super Mario RPG, Castlevania IV, Donkey Kong Country, Mega Man X, Earthbound, and Secret of Mana missing from what would supposedly be given through the Nintendo Switch Online service. However, these titles could be planned for future monthly updates rather than being rolled out all at once. Presumably, since the NES games have extra features, such as online play and save states, these would be carried over to the SNES games as well. At the time of writing, though, nothing is concrete, and the list is merely a datamine with unconfirmed information. SOURCE
  11. A 26-year old Japanese woman was arrested for suspected kidnapping of a 16-year old high school boy in Hyogo Prefecture that happened on Christmas Eve last year. The suspect claimed that she only merely invited the boy to her apartment. “I let him in since he told me he was having problems. There was no involuntary confinement at all,” the teacher said. According to the police report filed by the boy’s mother, the relationship between her son and the teacher has been going on for quite some time. The mother also sent a complaint to the school in September because the suspect was calling their residence hoping to lure him to get into her house. The minor confirmed that nothing sexual has happened between him and his sensei. However, he approached her one day and said that he was going to officially cut off ties with his family which led to him staying in her apartment from 22 December 4 p.m. to 23 December 4:50 a.m., which alarmed his mother and led to the woman’s arrest for suspected kidnapping. The teacher was immediately released the next day. In a report by Livedoor News, the teacher is a single mother of two hoping to get a job in the entertainment industry. SOURCE
  12. Joining the leagues of other last-gen games making their way to the Nintendo Switch is one of Capcom's ARPG games, Dragon's Dogma: Dark Arisen. Originally released in 2013, Dragon's Dogma: Dark Arisen is an enhanced version of the original game, boasting an extra dungeon, new weapons, and more story content over the original 2012 release. The Nintendo Switch port is planned to launch on April 23 of this year, and will retail for $29.99. SOURCE
  13. CENTRE, Ala. (AP) — These chicken tenders aren’t for pick-up. An Alabama sheriff’s office is warning people against eating chicken that tumbled on to a rural highway after a truck wreck. An 18-wheeler crashed on Alabama 35 on Sunday, spilling boxes of chicken tenders in Cherokee County near the Georgia line. Motorists began stopping to pick up the food, which authorities say created a traffic hazard. The Cherokee County Emergency Management Agency posted a notice on its Facebook page asking people to quit picking up the chicken. The notice says the food isn’t safe to eat after hours on the ground. The post also says the situation was creating a traffic hazard and it’s a crime to block traffic. Violators could face charges. The sheriff’s office says a wrecker crew was on the scene Monday cleaning up the mess. SOURCE
  14. WASHINGTON, D.C. – The FBI announced earlier this week the establishment of the Loli Abuse Intervention Force (a.k.a. L-FORCE). The unit’s primary function is stated to be the protection of petite anime girls via preemptive intelligence operations along with specialized response capabilities in crisis situations. The task force’s profile indicates they are cooperating with CIA webcam specialists and the tactical squad trains with the FBI’s in-house Counter-Strike team. Footage of L-FORCE operators in a live-fire exercise L-FORCE’s operations will largely remain quiet so as to apprehend perpetrators without warning. Many individuals, fearing suspicion, have begun setting their browsing history to private and keeping all anime paraphernalia hidden from public view. “I’m gonna make myself very clear – it’s our god-given duty to respect women”, says a senior official stated at a recent press conference. “When we hear stories of another loli getting lewded, it doesn’t matter if she’s a dragon or a 500 year-old vampire. Nuh-uh. I’m not having that.” Other government entities have been less receptive of the new initiative. The EPA criticized the decision for being too broad and failing to address certain cases of distasteful lewding, and their “Animals are Friends not for Fapping” program has done little to affect the issue. As of present, L-FORCE’s first operation will be to provide emergency assistance the Center for Disease Control where a severe case of platelet lewding had been reported. SOURCE
  15. Gameplay images of Brave Neptunia on the PS4 and Nintendo Switch have been shared around, with the Japanese version on PS4 revealing more cloud and light effects to censor the cleavage of the females, while the Nintendo Switch version is left uncensored. The news popped up over on the PS4 sub-reddit, where it was promptly downvoted by the anti-loli enforcers. They feel as if the censorship happening to these games on PS4 is necessary and do not want people to be made aware of it. In the thread, however, there’s a link to a livestream over on the NepGear YouTube channel. The stream features nearly six hours of the final part of Brave Neptunia. At the 5:29:14 mark there’s a CG image that reveals that the entire hot springs bath scene has been strongly censored on the PS4 with additional steam and light to cover up the girls’ naughty bits. Users over on GameFaqs captured and uploaded the CG images from the PS4 and Nintendo Switch versions of Brave Neptunia, which revealed that the PS4 version has more steam covering up the girls. You can check out the comparison below. As you can see, the cleavage area has been censored more with steam, along with more light that hides the shininess and plumpness of the boobs. There’s also added censorship for the girls’ midriff, with their navels barely being visible in the scene, mostly masked by the white steamy light around their mid-sections. In two separate comparison shots we also see in the full CG image on the Nintendo Switch version that the entire butt crack of the character is visible within the screen. There’s also the clear visibility of boobs in the background with no light or steam. The image is obviously not safe for work. Now compare that to the same scene featured in the PlayStation 4 version in Japan. As you can see, the butt crack is cropped out and hidden by the dialogue box, and the cleavage for all of the characters is hidden by the mysterious white steamy light. [Update:] Apparently more scenes have been censored on the PS4 version of Brave Neptunia as well, including a scene involving Vert playing games on the floor. As you can see in the video below from NepGear at the 2:29:00 mark, you can see that the image is cropped just above her crotch so you can’t see her panties. In the original sample CG art that was released for the game, you could see the character’s panties while she was on the floor. A NSFW sub-reddit called GameIndustriR18Island posted up the uncensored version of the image. You can compare the two below, with the PS4 version at the top and the original uncensored CG art at the bottom. The PS4 censorship is similar to what happened with the initial censorship of Nora to Ouja to Noraneko Heart, which also had the mysterious bright lights, but later they switched it and censored it properly on PS4. The Switch version of Nora to Ouja to Noraneko Heart has remained uncensored, however. Another game also received the lights and steam censorship, which was Yuragi-sou no Yunna-san: Hot Spring Labyrinth, where the girls had their cleavage, mid-riff and thighs censored by steamy bright lights on the PS4 version of the game. Now on the upside, the one image that everyone thought would be censored on the PS4 actually isn’t censored on the PS4. Yes, the main character in Brave Neptunia standing with the stick where you can clearly see her panties, is still uncensored in the PS4 version. So I’m not sure how that image managed to escape Sony’s censorship policies, but it did. Unfortunately the hot spring scene did not escape Sony’s wrath and was quite heavily censored from what it was originally intended to be. Now it’s also possible that the Switch version could always get hit with a post-launch censorship update when it does release, similar to what happened with Super Smash Bros. Ultimate and Mr. Game and Watch; but so far Nintendo hasn’t been messing with any third-party games released on the Switch and most of the titles that have been censored on the PS4 have not been censored on the Switch. In fact, some games have gone in the complete opposite direction, like Dead or Alive Xtreme 3: Scarlet on the Switch getting the 4D Jiggle Physics option while the PS4 version got censored. Brave Neptunia is set to release in the West as Super Neptunia RPG from Compile Heart and Idea Factory International for the PS4 and Nintendo Switch in 2019. Expect the censorship from the PS4’s Japanese version to carry over into the Western release as well. If Compile Heart doesn’t have a change of heart and censor the Switch version, then Nintendo Switch owners will basically receive the definitive version of the game. I did reach out to Compile Heart to confirm if the Nintendo Switch version will receive the same kind of censorship as the PlayStation 4 version, and if they decide to respond the article will be updated with their response. SOURCE
  16. Croteam and Gamepires have released the Winter 2018 update for their prison survival-simulator game, Scum. The new update brings with it holiday cheer and a new snow-covered map, snowman-building, the first implementation of base-building with fortifications, and even sled riding! You can get the full patch notes here. The biggest and most notable addition with this update is for owners of the “Supporter” version of the game, which nets you various outfits to slide onto your digital cock. These will probably go really well with other fashionable trinkets, like the human skin mask. Here’s some more screenshots of the update: A full run-down can be found below: The world’s unquenchable need for entertainment has turned towards bloodlust as entertainment behemoth TEC1 is set to premiere season two of its television sensation SCUM. This new season moves the contest from the rugged, enclosed indoor arenas to the lush forests, rolling fields, and rugged terrains of TEC1’’s own private SCUM Island. Both fan favorites and new prisoners will clash in a ruthless war of survival while battling for the support of viewers, producers, and corporate sponsors for fame, gifts, and a chance of life after death. SCUM aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control and progression, where knowledge and skills are the ultimate weapons for long-term survival. Combining the methodical planning and management of hardcore survival with optional PvP ‘network events’ available to everyone at anytime, SCUM strikes a unique balance between complex simulation and intense action in the next generation of survival game. Key Features: Complex Simulation: SCUM utilizes dozens of complex systems to allow players to go as deep as they choose into the management of their character. Players can delve into the minutia of the survival experience through systems controlling their character’s metabolism, inertia during movement, and even how fast layers of clothing dry on and off the body. The devil is in the details… Massive Landscape: Traverse and explore 144 sq km of terrain that includes dense forests, picturesque beaches, serene fields, abandoned towns, and rundown airfields. Initially, the massive terrain will be handled by foot and as development continues vehicles will be introduced for quicker movement. PvP Network Events: Enter TEC1’s ongoing network events with a click of a button and be whisked to enclosed areas of the island for white-knuckle PvP gameplay. Volunteer for an event and be pitted against other prisoners with fame points and high value loot on the line for those that survive. Expanding Gameplay: While the current version of SCUM already includes basic crafting, combat, and customization systems, the featureset and gameplay will continually expand to include more advanced mechanics, more variety in gameplay, and a metanarrative for players to complete missions with hopes of one day getting off the island… Online Multiplayer: Survive with up to 64 players per server with the option to rent your own server right from the in-game menu. Scum is now available for for Windows PC, via Steam. SOURCE
  17. Microsoft is making it easier for you to send ¯\_(ツ)_/¯ or (╯°□°)╯︵ ┻━┻ kaomoji from a Windows 10 PC to friends or coworkers. In a new test build of Windows 10 (18305), Microsoft has added kaomoji face characters that are accessible through the same existing emoji shortcut (win+period). While you’ll be able to pick from a number of kaomoji, the feature will also include quick access to em dash and other symbols. If you’re a writer, you already know how difficult it is to remember the alt key codes for the em dash, so this will certainly simplify things. Microsoft is planning to introduce this with its codename 19H1 update, expected to arrive in March or April 2019. Alongside the kaomoji additions, Microsoft is also testing a new simplified Start layout. This new layout is designed for new devices, new accounts, or clean installs of the operating system, and it includes a single column of pre-installed apps. Microsoft is also updating the look of the clipboard history feature, making its UI a little more compact. Microsoft is also starting to test its new Windows Sandbox feature. Windows Sandbox is a safe new way to run untrusted .exe files without having to launch a virtual machine. Microsoft has developed a simple way for anyone running Windows 10 to launch apps in an isolated desktop environment, and once you’ve finished running the app in this mode the entire sandbox is deleted. Windows 10 testers can now try this out with today’s build. Elsewhere, Microsoft is also introducing more shadows across its Fluent Design UI and tweaking the main settings page to include frequently used settings. Settings now has a header that includes quick access to Windows Update and Microsoft Account information. Other smaller tweaks include a new “friendly dates” option for File Explorer and the ability to set a default task manager tab. Microsoft is also introducing a new Office app for Windows 10 that’s designed to be a central place for launching Office apps and seeing recent documents. SOURCE
  18. After confirming that a new title was in development as of last August, the latest Ys game has been officially revealed as Ys IX: Monstrum Nox. Additionally, story information and gameplay elements have been lightly detailed on the Japanese website. The game is set for a 2019 release in Japan as a PlayStation 4 exclusive. Ys IX's narrative will focus on creatures who can wield supernatural powers, called Monstrum, which will also tie into the gameplay by allowing for players to also use these abilities in order to explore the world. As this was announced by Falcom JP, no English translation has been confirmed at the time of reveal, though XSEED and NIS America have localized every modern entry within the series. SOURCE SOURCE
  19. Microsoft is trying to address the fear of running an unknown .exe on your PC. While some power users set up virtual machines to check unknown apps, Microsoft has developed a simple way for anyone running Windows 10 to launch apps in an isolated desktop environment. Windows Sandbox is a new feature coming to Windows 10 next year that creates a temporary desktop environment to isolate a particular app to that sandbox. It’s designed to be secure and disposable, so once you’ve finished running the app in this mode the entire sandbox will be deleted. You don’t need to set up a virtual machine, but it will require virtualization capabilities enabled in the BIOS. Microsoft is making Windows Sandbox available as part of Windows 10 Pro or Windows 10 Enterprise, and it’s clearly aimed at businesses primarily or power users. It’s a clever new feature that means every time Windows Sandbox is enabled it simply creates a new lightweight (100MB) installation of Windows to run an app. Microsoft is using its own hypervisor to create a separate kernel that’s isolated from the host PC. Windows 10 testers will be able to start testing this new feature once Microsoft ships build 18305 or later. If you’re interested in more of the technical details of Microsoft’s Windows Sandbox, you’ll find plenty of them over at the company’s blog post. SOURCE
  20. The Nintendo Switch is the fastest-selling video game system in the US this generation, according to data-counter NPD. From launch in March 2017, through to November 2018, Nintendo's hybrid console sold more than 8.7 million units. You might remember Nintendo making a similar claim at the very beginning of 2018. But there was a key difference. Back then, Nintendo Switch was declared the fastest-selling console in US history. Given Wii was the previous record-holder, there's a good chance it's sales of that old Nintendo console which now outpace Switch, but it's a wonderful success nonetheless. Switch sales boomed towards the tail-end of 2018 thanks to the releases of Pokémon: Let's Go, Eevee! and Pokémon: Let's Go, Pikachu!, and Super Mario Party, which Emma didn't really like. The two Pokémon games combined to sell 2m units in the US, and Super Mario Party 1.4m. Nintendo's star player, however, has been Super Smash Bros. Ultimate, which was revealed earlier to be the company's fastest-ever-selling game in Europe, while in the US shifting 3m units in only 11 days, god almighty. Nintendo's dead chuffed. And get this: its senior vice president of sales and marketing is called, I kid you not, Doug Bowser. "We are thrilled to see such a strong reaction from consumers in the second holiday season for Nintendo Switch," Bowser said. "We're looking forward to delivering more excitement and smiles to our fans in the coming year and beyond." How many units Nintendo Switch has sold globally is a number harder to come by. In July the tally was nearly 20m, which means it's probably ballooned well past that now. How does that stack up to PlayStation 4 and Xbox One? Microsoft stopped revealing hardware figures a while ago in the face of PS4's dominance, but Sony's machine, we know, has sold more than 86m units. It's unlikely Switch will ever have the time to catch up, with Microsoft already talking about a new generation of Xboxes and Sony, presumably, won't want to be far behind. SOURCE
  21. The German Consumer Protection Authority (VZBV) has decided to take legal action against Nintendo over its no-cancellation eShop pre-order policy. This is the crusade begun in Norway at the beginning of 2018. It was taken to Germany because Nintendo of Europe resides there. After months of work the VZBV, off the back of the work the Norwegian Consumer Council has done, will go ahead with formal proceedings, according to Norwegian site PressFire. It's all expected to begin in three-to-four weeks, but could take more than a year to reach any kind of verdict. The outcome, though, could have consequences right across the European Union. Imagine being a part of that, wistful sigh. The eShop policy in question is Nintendo's refusal to allow cancellations and refunds of eShop games, even pre-ordered way before release. The Norwegian Consumer Council said this breaks European law, but Nintendo said the pre-loading process - whereby the game can be downloaded ahead of release - means it doesn't. You can't pre-order anything from the eShop without agreeing to waive your right to get a refund within 14 days. Nintendo cited article 16 of European Consumer Law Directive 2011/83 in defence, which says it doesn't have to allow cancellation if "the performance has begun with the consumer's prior express consent, and with the acknowledgement that he will lose his right of withdrawal once the contract has been fully performed by the trader". But as the Norwegian Consumer Council originally argued: "The company plainly states that all purchases are final. According to the right of withdrawal laid down in the Consumer Rights Directive, such terms are illegal. Until the game can be downloaded and launched, the seller cannot prohibit the consumer from cancelling their pre-order." Whether Nintendo's interpretation will withstand scrutiny in court we'll have to wait and see. SOURCE
  22. While prospects for homebrew on newer Nintendo Switch hardware, "ipatched" units, have been fairly bleak, it appears that a new exploit will be here soon. Mike Heskin (hexkyz) has confirmed that a method for users on current Switch hardware is set to be released later this week. Browserhax + nvhax will allow for ipatched systems below OFW 6.2.0 to access userland and use homebrew. This is far more limited than what can be done on unpatched units, but it marks the first breakthrough for newer hardware. Projects that work through userland mode can be found in GBAtemp's emulation, homebrew, and software projects section, and this also means you'll be able to utilize homebrew made for the bounty. SOURCE
  23. The Switch has this week reinforced its position as the top portable video game system in Japan by surpassing the local lifetime sales count of Sony's PlayStation Vita. The Vita had a significant headstart, launching in Japan in 2011, compared to Nintendo's hybrid device which released domestically last March. There's been a recent surge in Switch sales leading into the holiday period and following the release of Super Smash Bros. Ultimate and Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! In less than two years of availability within Japan, the Switch has now shifted more than six million units (approx. 6,112,100). In the past week, the system sold another 281,222 units. The Vita's current total sits at 5,955,448 units and is unlikely to see a return to form with Sony announcing in September it was stepping away from the handheld game business in 2019 and had no plans for a future portable device. On both occasions, Sony's handheld systems have failed to make an impact when compared to Nintendo's portable hardware. This includes the company's inability to match the sales momentum of the DS and 3DS, allowing Nintendo to then dominate the small-screen video game market with key franchises on Switch such as Mario and Pokémon. SOURCE
  24. PS4 Firmware 6.20 was released yesterday, right after a series of announcements related to PS4 exploits. It would be very unlikely for Sony to be able to react so quickly to scene news, but people were still worried that some exploits could have been patched with this update. Since 6.20 was released, it has been confirmed by multiple people that the recently revealed Webkit vulnerability is still there on 6.20. (Confirmations here and here for example). Additionally, Zecoxao has confirmed that the “top secret method” he mentioned for “games” on firmware 6.02 (which we assume at the moment means a possibility for piracy, not much more, on the console) is also allegedly working on firmware 6.20. Zecoxao also clarified that he is not the person who found the glitch, and has no control on when that person will disclose the method SOURCE
  25. Scene veteran Zecoxao has announced that a “method” for “games” is coming soon for PS4 6.02. Although the tweets are pretty ambiguous, reading between the lines we can assume he is talking about a method to pirate games on the latest firmware. Specifically, Zecoxao has precised that this is not a hack, rather a “method”, and that once it is disclosed, Sony will patch it. He’s also clarified that this will only be useful for games, which I interpret as: “you’ll get piracy, not homebrew”. Sometimes the most clever techniques to run unsigned code on Sony’s consoles have emerged from “glitches” that were barely considered as hacks, and this could become one of those. This announcement happens after two other PS4 hacks made the news this week, one a webkit (usermode) vulnerability, and the second one a yet-to-be-announced exploit (most likely usermode as well) by M0rph3us1987. Zecoxao has clarified that the upcoming “method” is not connected to these things. In parallel to this announce, hacker Mathieulh has once again given confirmation that at least he, and probably a larger group of hackers, have access to kernel exploits (or even more) on the latest firmware, but showed no intent to release anything in the foreseeable future. Setting aside the ethics of piracy for a minute, this release, if it happens, could be somewhat destructive for the embryonic PS4 scene: given an option to stay on a low firmware with full kernel access but with practically no homebrews, or upgrade to 6.02 and pirate recent games, it is likely a huge share of people will choose the latter, reducing even further the pool of people who can develop and enjoy homebrew on the console. (And, as always, don’t update your console until you really have to) Source