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happydance last won the day on February 15

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About happydance

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  1. wut? google link works fine, you sure your ISP is not blocking things? *edit patch only is working file, mega is removed since the format that is on it now wont work now on 3.65 (need fixing and repatch plugin), so just patch it manually for now
  2. so... how do you exactly rip the bra and panties off like on the screenshot in the partial uncensor? only manage to rip off clothes but not the underwear.
  3. After many days of trial and errors and testing finally got all bra to be invisible when character is on uniform, so here's V2 of my attempt to uncensored the game. I've tested the game and finished it, but not 100% so not really tested all the uniform clothes and alternate color for uniforms. So Let me know if the game freezes during a certain uniform or character wearing a specific clothes. What's included in the uncensor patch: • Removed Light censor • Removed Bar on "Creative Finisher: Windows Glass" • Removed Scroll on "Creative Finisher: Scroll Shelf" • Removed Lamp on "Creative Finisher: Tombstone" • Replaced Body texture to include nipples and privates (no hair) • Make Bra's invisible (Uniform only, so bra is invisible when uniform gets rips off or when wearing a lingerie) Bugs: • not really sure how to prevent nipple protrusion from sticking out off the clothes on Clothing break lv. 1 • small breast has no nipple protrusion??? Patch only: https://drive.google.com/open?id=1YsBqe6d4jO3bhLth2-XX1UgGPPsooREF
  4. Borderlands 2 change resolution

    "C0 03 00 00 20 02 00 00" doesn't seem to be present on 1.09 game update on PCSE00383
  5. [NONPDRM] Omega Labyrinth En Version

    I thnk that wold be imposoble since there is no US release of Omega Labyrinth
  6. I'm still working on Kamen Rider Battride War Genesis on the vita and some ps3 games, I'm just doing this port as a breather. A Rose in the Twilight seems might be easy to port, if a USA/EU is dump via maidumptools.
  7. ah... I already gotten hold of it a few days ago and the only difference with the 1.06 and 1.05 is the eboot and the 00044.EDAT so you could basically delete all the files except 00044.EDAT inside the "patch" folder of the 1.06 gam update and install it via maidump and change mode to 5, and you can retain the patch and play online now.
  8. No... unfortunately, extracted files with psvimgtool from CMA is still encrypted. Like the CMA version uploaded on reddit
  9. 1. About the images, I'm just waiting for a proper maidump of the US/EU version, a user from Reddit game me a copy of the Korean version of the game and checked some of the files and one example is that on the text image used by the menus on both Korean and Japanese version have the same placement that are different from the US demo version. After getting the images done, i'll fix those word-warp and other text related problems... So I believe that acquiring a proper dump sill solve most of the image problem. A friend of mine said that he might able to borrow one and will try to dump it. No promises, so I'm just patiently for a proper dump, while learning more about hacking this game. It's just been 2 weeks since I just started messing around with this game and my 2nd translation hack on the Vita (I usually do PS3 games), so I'm just learning things as I go. 2. I plan on making a proper release on my translation project blog, https://vitaenglishtranslations.wordpress.com/ (where ,most vita translation patch are). then a pre-patched release once it's finished on pirate sites like I used to do on most of my projects. I think a pre-patch release is unavoidable, since I'm planning in resizing the LINKDATA.BIN to be able to fit large file size images from the US version and I think a simple file difference patching like on xdelta wont do anymore and will need other patching method (Extract/Rebuild). Honestly I was reluctant to do this translation port at first since I hated omega forge game files and I can't figure it out at first when I was taking a look on berserk files on the PS3/PC to make a port. But after taking a good look the files and making simple changes, it wasn't that bad at all.
  10. Most of the actual text are done. Some image based text are not done, they are not present or different in the carryover demo
  11. yep, you're right. that's my handle on most pirate sites
  12. Toukiden 2 [PCSG00830] DLC

    Thanks! for contributing! BTW are they pre-order DLC's? Can't seem to see them in PSN store
  13. 0.4c English beta Patch for Toukiden 2 [PCSG00830] (BTW it's a port) Personal patch just made for fun, past time, learn stuffs and not suited for a proper release, not fully tested, probably has a lot of bugs involving text. Incomplete patch, just a lazy port, so don't get your hopes up. BTW don't mind the Title screen, the title screen image, which also contain text menu images is stolen from the USA Toukiden 2 Demo and some other files. Since there is 'NO proper maidump' of the Toukiden 2 USA game. I might fix this and others, once the US game is propperly dump. Original base game LINKDATA.BIN hash should be ce188a3e4f2cdda54d091be120ead4f4 How to patch game: 1. Bakcup your game and save 2. Copy the games LINKDATA.BIN to this folder and rename to LINKDATA.BIN.BAK 3. Open/Run xdeltaUI.exe 4. Open patch ans select 'froid_san.xdelta' 5. Open source file and select 'LINKDATA.BIN.BAK' 6. Save your output file as 'LINKDATA.BIN' 7. Click 'Patch' and wait for it to finish 8. Copy the patched LINKDATA.BIN back to your Vita 9. Install the pre-patched PCSG00830_patch with maidump 10. Install DLC (Optional) 11. Change game mode to 5 (to support DLC and Game updates) Old outdated patch, New patch Here: