MobCat

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About MobCat

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    Test and sort ALL THE THINGS ^__^/

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  1. OutRun Online Arcade ps3 roms

    Oh right well the europe only is not a issue as i live in a PAL reagioin and one of those torrents has 1 seeder from Denmark soo I should be able to torrent it for you but it's going to take awhile
  2. Your link is dead and soo are the screenshots
  3. OutRun Online Arcade ps3 roms

    I found a few torrents on line but nobody is seeding them anymore If it downloads ill let you know but i don't have much hope for it, think your just going to have to wait for someone with a og disk to dump and upload theres
  4. [Request][nonpdrm] Lara Croft Go EU

    I downloaded and test the PCSE00958 USA Lara Croft GO (3.61+!) [3.63] On a ps vita pch-1002 running 3.65 変革 ◯ and it worked find no errors so you may want to try there first...
  5. PSN-Store Vita-Title List

    Nice list now we just need to pack this list into PKGj so you can press square on a title and it opens that titles store page for more info on said game
  6. Issues with Vita Xash3d

    Yeah after finally finding a copy of CSS i did get it mostly working as well and I can see the issues you're having. Fist of you have to remember that CSS at this point was a mod of HalfLife so loading a full version of HalfLife into xash3d dose help a little but it brakes other things Second this port/engine is very much still in beta/Pre-release nothing is going to work as ended and most things are just unfinished eg the buy menu has not code attached to that and loading of some files are just non existent. So yeah for now just accept that it's beta and a pretty good one at that and keep a eye on the github page for when it gets updated https://github.com/fgsfdsfgs/vitaXash3D/releases sadly that haven't updated anything in almost a month but i wouldn't call that dead just busy with IRL crap probable
  7. VitaShell blank template temp fix

    yeah mine was dying in 3.60 and upgrading to 3.65 dident help it any... It be grate if when you installed 3.65 変革 ◯ the firmware update thingy would install VitaShell as a system app like all the default apps like the PSN. It add custom suprx for enso so i cant see what it cant install a system app.... Actual a app that installs VitaShell as a system app is some i should be trying to work on instead. Yes i know HBinjector is a thing but that only replaces a eboot.bin of a system app not installs a now one (and i found with HPinjector if you inject into something like the calendar that has its own suprx it conflicts with VitaShell making VitaShell crash a bunch) Well this temp vpk i made should work if you can get access to ftp on your vita and there is a bunch of ways to do that like eg. make any LUA player app crash once you have that you can use that to replace the eboot.bin of any app with VitaShell's eboot.bin then use this temp VitaShell to install App Manager then use the ftp server in App Manager to fix the eboot.bin you replace for the temp VitaShell then use App Manager install the blank VitaShell i made then cold reboot the vita and use App Manager again to install VitaShell over top of the blank. Its super ass up and a pain but it seams to work if you can get accuses to ftp and once you do this once and fix the 3.60 to 3.65 memory card issue you only have to do this once.
  8. Ok so if your on 3.65 変革 ◯ and you had VitaShell installed but don't anymore probable due to a corrupted memory card and now when you try installing VitaShell (any version) you get a error and then you find vita sos doesn't actually do anything then this may help. Well first of if you can still install vpk files you should install a vpk installer that's not VitaShell (for some reason VitaShell has issues with installing it's self now) i would suggest this as that's what i did all my testing on https://github.com/ONElua/AppManager-Plus/releases Now that you have that installed you can use app manager to install the blank https://drive.google.com/open?id=1rUkqibZ1lrrEiMH9HIPDo0he1mO1aqzT Once you have the blank installed you can use the blank or do it manually but you should do a cold reboot When the vita has finished rebooting you can now use app manager to install VitaShell 1.9 or higher over top of the blank and that should work find This is kinda a round abort temp fix but it will work for now. as soon as i work out code for installing vpk files all you will have to do to reinstall VitaShell is replace any eboot.bin with the installer i'm working on Some extra side notes: so yeah as i said i only built this because 2 days into running 3.65 変革 ◯ my memory card shat itself again and i had to reformat it losing VitaShell i had MoluclerShell backed up to the system so i worked from there i have a few ideas on why VitaShell isent installing 1. 3.65 変革 ◯ as a issue with the VitaShell eboot.bin and its super wired its ever VitaShell i tested (i tested abort 6) 2. VitaShell has issues with installing itself over top of its self. it kinda makes sence when you think abort it but i swear you could do it befoul 3. There seams to be a conflict of sorts with VitaShell cache files and other livearea data left over from 3.60 and don't seem to be compatible with 3.65 here probably isn't the best spot to post this but i don't really have a account anywhere else in vita community so this will have to do. Oh yeah i almost forgot i couldent test this 100% as it seems the issue with VitaShell not install is a once of once you fix the install you can remove and reinstall VitaShell with out any issues so i think the issue people are having is left over system data from 3.60. yes i tried deleting ux0:VitaShell and i would suggest that but that dosent fix the not being able to install VitaShell error on it's own
  9. [Request][nonpdrm] Lara Croft Go EU

    yeah i found the US version on NPS Browser i'll have a go at download it for lulz
  10. I have the game, the update to 3.60 and a bunch of DLC (includes abyss of the shrine maiden) dumped for NoNpDRM, is it worth it/dose anyone want me to make a thread for it? It's just I got most of it from NRG I would just be making a thread with a link to download all of it a once... and giving credit where credit is due of course
  11. Worms Armageddon (USA)(Redump)

    Well with that image in my mind i'll get on it... could take a bit as the scanner is in another house but yeah ill do my best for PAL PS1 Games ^__^/ Yeah usually when i post I scan my cover or if it was a downloaded title find a scan on google and then I play through the first 15 or so mins of the game to make sure the dump I made works and taking screenshots along the way and i post them. I never really had to scan manuals as no game i have dumped and posed had a paper manual so yeah ill just leave the manuals for now Yes, i was but it looks like Yukiko has things covered over there... I might add to it but i don't think i have much that they already haven't posted soo ill talk to Yukiko if i cross that bridge also the reason for scanning manuals is when you convert ps1 games into eboots you can pack the manual in...somehow no one dose it though so i haven't really looks into it You sir, are amazing thanks. also sorry again Lord Valarion for hi-jacking your thread this hole thing probably should of been done on a genrial thread somwear but it got kinda out of hand from me just posting abort the wrong back cover scan
  12. Worms Armageddon (USA)(Redump)

    Yeah could always do with more Japanese games. ^__^ But yeah I only have abort 15 or 20 real PAL ps1 games and a bunch of them are kids games from my childhood . FFVII is the largest game I have at 3 disks but the manual for ace combat is going to be ridiculous to scan, it's like 50 pages. I'll get on scanning and uploading them if you guys want some PAL games for the PSX section. Also what the go with ps1 games that are converted to psp is there a section for that or don't bother?
  13. Worms Armageddon (USA)(Redump)

    Yeah like 90% of the games i put on NGR i legit own so i just scan my covers (excluding download titles of coure :P) but i don't post much as everything have has already been dumped... i should do a dump of my PAL copy of FFVII as is i can only find the NTSC ver posted hear. Anyways thanks for the PAL back cover for worms yeah it's in German but i can work with that. psxdatacenter.com is a neat websight thanks
  14. Worms Armageddon (USA)(Redump)

    It's interesting how you have the NTSC-U front cover and the PAL back cover.... I only brought it up because i was looking for a scan of the PAL back cover because my real PAL copy is missing it's back cover and i was going to make a new one.... however this scan is the one of google and all the ones i could find on google are missing the spine and lip so i cant just print them But thanks for at lest trying to put up cover images so many people on this forum don't and just post a link, it's super annoying
  15. I was goring to learn Driect3D as I got my xbox dev kit converted from NTSC-U to PAL but I already know C more or less, then 65c816 ASM peaked my interest as the games I was making where SNES styled so why not just make them for the SNES and iv never tried ASM in any form befour so yeah the problem is that all the good reference / tutorials is more or less 20 years old so it's a little hard to find anything on them on the modded internet and over 20 years is like the upper limit wayback machine so it's taking it's time to nut out but i worked out the ps vita sdk more or less on my own so why not old ass asm >__<