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About vladone97

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  1. I've been thinking of getting a Switch when I found out about Fusee Gelee, but I have a few questions. First of all, I know it can't be fixed with a firmware update, only with a hardware revision. If I wait and buy the Switch when a CFW comes out, what are my chances of getting a hackable console? Secondly, I didn't understand exactly how the hacking process is going to work. Will it require opening up the console or will I be able to hack it via software only? Finally, this being the site that it is: will this CFW enable Switch piracy?
  2. vladone97

    Issues with Vita Xash3d

    I'm trying to play Counter Strike on my Vita using xash3d. The game pretty much works, but I don't have any gunshot sounds and muzzle flash when I shoot. There are gunshot sounds when other players shoot, but not when I do it. Is there any way to fix this?
  3. I have a lot of Vitamin and Maidump games on my Vita. Yes, I know, they're outdated, but I've had them since long before NoNpDrm appeared and didn't bother to convert my saves. If I update to 3.65 Henkaku Enso, will I still be able to play them? Or will I have to convert the saves to NoNpDrm?
  4. I have found almost all the alternate costumes. I'm only missing a few. And I don't have any swap costume. I've managed to find them for the Vitamin version, but not for the Maidump version.
  5. I've looked everywhere, but only managed to find the 1.01 update for the US version. Nothing for the EUR version.
  6. I installed Adrenaline V6 on my Vita with Sd2Vita mounted as ux0. When i would start the emulator and try to go to my games, I would get an error message. So I added the adrenaline plugin to my config file and now, whenever I try to start Adrenaline, it just crashes on startup without any error message. Does anyone have any idea how I can fix that?
  7. vladone97

    SD2VITA used alternatively with memory cards?

    Sd2vita is on ux0. And I'm talking specifically about PS Vita games, because even if I were to take them from the app folder on the memory card and move them to the app folder on the SD, it wouldn't work. They need to be installed via Content Manager for the bubbles to show up.
  8. I've just got an SD2VITA adapter. I'm currently using a 64 gb SD card. I also have a few proprietary Vita cards full of games, Adrenaline stuff etc. And my Vita can't connect to Content Manager on PC, so I'm stuck transfering every game via WiFi, and that would take me hours. Is there any way to use the adapter and multiple proprietary Vita cards alternatively. By that I mean have some games on the SD card in the adapter and other games on the memory cards and switch between them. I'm asking because every time I put in the Vita memory card and then take it out and go back to the SD, every game I had on the SD disappears. Is there any way to prevent this or should I get a bigger SD, transfer everything and only use the adapter from now on?
  9. First of all, sorry if I'm asking this in the wrong place. I have no idea where else I could post it. I've just dug out my old PSP. I know the PPSSPP emulator has a feature that lets you replace textures in games. Is there any homebrew out there that lets you do this on an actual PSP? I've searched on Google and found nothing. I know I can just replace the textures in the game image, but I'd prefer to have something that allows me to enable and disable the modded textures at will, like on PPSSPP.
  10. This seems to be a level 0 hack. http://wololo.net/2017/02/01/ps-vita-fi ... ans-scene/ Basically, a handful of people are working on a level 0 hack. There's currently no exploit and how soon we're actually going to see the hack is unknown, apparently. But that would mean a lot for the Vita piracy scene (and for the Vita hacking scene in general): no more firmware restrictions for games. Or CFW for every version. Either way, we're going to play those 3.61+ games sooner or later. What do you think of this? Does anyone happen to know anything more? Do you think it's going to be sooner ? Or later ?
  11. As far as my understanding goes, new Vita games require 3.61. Berserk and the Band of the Hawk and Sword Art Online: Hollow Realization have already had a say on this, and there will certainly be more to come. Is anybody working on a method to bypass this stuff?