So, apparently, Nintendo brought the Switch's anti-piracy measures to the 3DS. But I don't really understand how it works, so I'm just going to describe my current situation.
I have 9.2 sysnand and 11.6 frankenfirmware emunand on my 3DS. I'm using a Gateway 3DS card to play .3ds and .3dz games (yeah, I know, they're outdated methods, but I just never got around to upgrading to Luma and I don't feel like doing it). The .3dz files have private headers injected. I use freemultipatcher for online play. I have a few .cia games installed, which I also play online with freemultipatcher. Can I get banned with the newly-implemented measures?